.. _EEex_SetActorLocal: =================================== EEex_SetActorLocal =================================== :: EEex_SetActorLocal(actorID, localName, value) Sets a LOCALS variable in the actor's .CRE as if a SetGlobal(, "LOCALS", ) script action was executed by the given actor. **Parameters** * **actorID** - the actor's id to assign the local variable to * **localName** - the variable name to set as a local variable * **value** - the value to assign to the local variable **Return** Returns the local variable **Example** :: EEex_SetActorLocal(actorID, "quest1completed", true) **See Also** :ref:`EEex_GetActorLocal`, :ref:`EEex_GetAreaGlobal`, :ref:`EEex_GetGlobal`